Patch Notes - Version 0.14.9
Blast Cats: Sunlight Moonlight Demo » Devlog
This update introduces some quality of life, balance, and of course bug fixes:
- Typos fixed in some tutorial signs.
- A little bit more of a deadzone has been applied to the movement stick. (3x increase)
- Fixed perch/jump at first gate when gate is not open yet.
- Terror Energy Vending Machines should behave as their Health dispensing cousins.
- Some enemies that are "invisible" can no longer be locked onto via Fireworks Launcher.
- HUD in Kassidy bossfight no longer shows inaccurate health.
- Cheap checkpoint where as Sun Pillar would immediately burn you has been moved around.
- Bug where you would not be able to swim up if you were hammer dropping, being lit on fire, then finally landing in the water, fixed.
- The Blast Kick (and maybe Hammer Spin) window has been made a little more generous.
- Most destructibles in the tutorial levels now respawn periodically.
- Coins should get stuck in chests a little less.
- Health and ammo will "reset" on leaving the tutorial (but it will keep the higher value if you gained either.)
- All electrical damage is now reduced to 1/2 heart.
- There is now some health at the bottom of the well in the Kassidy fight.
Special thanks to users W Killhammer and Taiga for their suggestions and issue identifications!
Files
BlastCatsGame-v014-9.zip 758 MB
9 days ago
Get Blast Cats: Sunlight Moonlight Demo
Blast Cats: Sunlight Moonlight Demo
A wish come true! Hardcore gaming just for you!
| Status | Prototype |
| Author | BLAST |
| Genre | Platformer |
| Tags | 3D Platformer, Cats, Low-poly, Retro |
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