Patch Notes - Version 0.14.9


This update introduces some quality of life,  balance, and of course bug fixes:

  • Typos fixed in some tutorial signs.
  • A little bit more of a deadzone has been applied to the movement stick. (3x increase)
  • Fixed perch/jump at first gate when gate is not open yet.
  • Terror Energy Vending Machines should behave as their Health dispensing cousins.
  • Some enemies that are "invisible" can no longer be locked onto via Fireworks Launcher.
  • HUD in Kassidy bossfight no longer shows inaccurate health.
  • Cheap checkpoint where as Sun Pillar would immediately burn you has been moved around.
  • Bug where you would not be able to swim up if you were hammer dropping, being lit on fire, then finally landing in the water, fixed.
  • The Blast Kick (and maybe Hammer Spin) window has been made a little more generous.
  • Most destructibles in the tutorial levels now respawn periodically.
  • Coins should get stuck in chests a little less.
  • Health and ammo will "reset" on leaving the tutorial (but it will keep the higher value if you gained either.)
  • All electrical damage is now reduced to 1/2 heart.
  • There is now some health at the bottom of the well in the Kassidy fight.

Special thanks to users W Killhammer and Taiga for their suggestions and issue identifications!

Files

BlastCatsGame-v014-9.zip 758 MB
9 days ago

Get Blast Cats: Sunlight Moonlight Demo

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