Patch Notes - Version 0.14.5
Blast Cats: Sunlight Moonlight Demo » Devlog
After the first play test wave, I addressed the following issues:
- Ammo text on the HUD is slightly bigger.
- Controls screen text slightly bigger.
- It should be clearer to the player on what their Flask status is.
- Players can no longer get trapped in the cave jail.
- Football gnomes should no longer be able to leave the area bounds.
- Pausing while in a phone call no longer locks player input.
- Ground Pound no longer enables hammer spin/move canceling that was generally bug prone.
- Redcap enemies no longer become immortal if you ground pound into them the wrong way.
- Removed the weird entity found in the preamble screen.
- Removed ability to spam Boss Taunt Roulette
- Vending machines received a few bug fixes related to interaction.
- It should be a lot harder to soft lock in the Toy Level when intentionally sequence breaking.
- The Holy Cross properly notifies you when your prayer has been answered.
- It should be easier to talk to the Ranger in the pool.
- It should be harder to skip out of various Kassidy cutscenes now.
- New trailer!
- Other general visual buffing/removal of perch points
Thanks for all the play though feedback so far! Let me know if more bugs crop up or if the ones listed here are not truly fixed in the latest update!
Files
BlastCatsGame-v014-5.zip 757 MB
12 days ago
Get Blast Cats: Sunlight Moonlight Demo
Blast Cats: Sunlight Moonlight Demo
A wish come true! Hardcore gaming just for you!
| Status | Prototype |
| Author | BLAST |
| Genre | Platformer |
| Tags | 3D Platformer, Cats, Low-poly, Retro |
More posts
- Patch Notes - Version 0.14.135 days ago
- Patch Notes - Version 0.14.125 days ago
- Patch Notes - Version 0.14.118 days ago
- Patch Notes - Version 0.14.109 days ago
- Patch Notes - Version 0.14.99 days ago
- Patch Notes - Version 0.14.811 days ago
- Patch Notes - Version 0.14.711 days ago
- Patch Notes - Version 0.14.611 days ago

Leave a comment
Log in with itch.io to leave a comment.